The runner of the Banana Madness universe

BANANA DASH

Tap. Jump. Read the wind.

The game you play on the bus. Portrait, one thumb, no menus in the way: an ape sprints across the same destructible skylines the artillery war is fought over, and you tap to jump. Hold for a bigger jump. That is the entire control scheme.

🍌  Coming soon to the App Store See how it plays

The whole control scheme

Dead simple on purpose. Every bit of depth comes from the world, never from more buttons.

👆

Tap: jump

A bare tap hops about three and a half cells. Anywhere on the screen, with any thumb.

Hold: higher

Keep the finger down and the jump stretches to six and a half cells. It caps at a quarter of a second, so there is nothing to gain from mashing.

🚫

Nothing else. Ever.

No swipes, no dash, no second button. Power-ups trigger when you run into them. Coyote time and an input buffer make every tap feel fair.

Two twists straight from the universe

💨

The wind only touches you in the air

On a rooftop you run at exactly your speed. The moment your feet leave it, the same wind that bends every banana in Banana Madness pushes you too. A tailwind stretches a jump by a cell or three; a headwind shortens it by the same. It changes every few seconds, always announced two seconds ahead — the gauge pulses, the rain leans, a gust whooshes. Every jump is a read of the gauge.

💥

The war above

Somewhere behind the camera two apes are having the match you played in Banana Madness — and their bananas land on your rooftops. A whistle, a blinking target ring, a banana arcing in from the top of the screen, and a crater blown exactly where you were about to land. Debris tumbles off the building. You jump the new gap instead. Inside the ring when it hits zero is a direct hit. Outside it, and airborne, the shockwave just shoves you.

A journey by distance

Distance is the score and the clock. Every run starts in Downtown and travels the five worlds in order — then Madness loops them all at full intensity.

  1. 0 m Downtown Donkeyville Learn the jump. Calm air, wide roofs, the first bananas arc along the jumps you should make.
  2. 500 m Jungle Jamboree Rain shows the wind. Canopy domes bounce you higher. The bombardment begins in earnest.
  3. 1 200 m Frozen Peaks Icicles drop when you're a second away. Bombs blow bigger craters.
  4. 2 100 m Volcanic Fury Geysers erupt — jump over them, or ride one. Toxic strikes leave clouds you must clear.
  5. 3 200 m Sky Fortress Floating slabs, no ground, low gravity. You're airborne twice as long, so the wind matters most here.
  6. 4 500 m Madness Every world in turn, every hazard on, barrages from the sky, a purple sky. For the top one percent.

Reached a world once? Start there next time for a handful of bananas — you still have to survive it.

Straight from the rooftops

Kong Jr. mid-jump between two Downtown rooftops at night, the wind gauge reading a light tailwind
Downtown, first light of the run.
The Jungle Jamboree world with rain leaning in the wind and a banana string arcing over a gap
Jungle rain shows you the wind.
A target ring blinking on a snowy Frozen Peaks rooftop as a banana falls toward it
Frozen Peaks. That ring means move.
An ape launched high by a geyser over Volcanic Fury with embers drifting past
Volcanic Fury. Ride the geyser.

Ten apes. Same faces, new legs.

Every passive from the artillery game, translated to running. Four are unlocked by reaching a world for the first time, four with bananas, one comes with you from day one.

Kong Jr. Heart of gold, legs of steel Chimpy +10% jump — higher and longer Professor Primate Sees the jump arc while holding Silverback Shrugs off one hazard per run Ghost Gorilla 20% chance to phase through a hazard Ninja Chimp Forgiving timing, doubled Golden Ape Every banana is worth two Pirate Baboon Feels 30% less wind Mecha-Monkey Power-ups last 25% longer Banana King 👑 Every banana +1

The bananas, recast

Classic bananas are the currency — you collect them. The special ones are power-ups that trigger on touch. Same sprites you know from the artillery game, new tricks.

Magnet Homing Banana

Bananas curve toward you from three cells away. 8 s.

Rampage Banana Bomb

You become a rolling banana bomb: furniture shatters, hazards can't hurt you, bonks don't exist. 6 s.

Golden Rush Golden Banana

Every banana is worth three, and the coin pitch ladder climbs. 8 s.

Chill Frozen Banana

The world slows to half speed while your jump stays full. Time to read the wind. 5 s.

Second Wind Boomerang

Carried, not timed. Fall, tap within three seconds, and you're back on the next roof. One per run — never in the Daily Run.

Banana Storm Barrage

Bananas rain along your path for the next 300 m.

Split Trail Banana Split

Every banana you grab spawns two more just ahead, so chains bloom. 6 s.

Reasons to run one more

🎯

Three goals, always

"Reach the Jungle." "Clear 15 gaps with a tailwind." "Land 5 close calls in one run." Complete all three, climb a tier, get three more. Progress ticks on every result card.

📅

The Daily Run

One layout for everyone, every day, seeded from the calendar. Unlimited attempts, a daily leaderboard — and a translucent ghost of your own best attempt to race.

🏁

Two seconds to try again

Death, kill-cam, result card, RUN AGAIN under your thumb. Or tap anywhere. No confirmation, no countdown, no waiting.

Same skylines, other game

Want to be the one throwing the bananas?

Banana Madness is the artillery duel those craters come from: a 50-level campaign, quick matches against an AI that really aims, and pass-and-play couch duels.

Meet Banana Madness →

Fair by design

No ads. Ever.

Not a banner, not a video, not a "watch this to continue."

No energy timers

Run as long as you want. It's your phone, and your bus ride.

Never pay-to-win

Every ape and every power-up can be earned by playing. Second Wind is only ever bought with bananas, never money — nobody buys leaderboard distance.

Nothing leaves your device

No accounts, no servers, no analytics. Your best distance and your ghost live on your phone. Game Center is optional and handled by Apple.